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: Often cited as the peak of the series, featuring branching paths, underwater levels, and a massive final mission in space. The King of Fighting Games
: An overhead run-and-gun (similar to Commando ) that offers multiple paths and a "team mode" where you switch between three soldiers.
: The 1996 masterpiece that started it all. It is celebrated for its incredibly detailed hand-drawn animations and chaotic, humorous combat. : Often cited as the peak of the
: Known for its "Striker" system, allowing players to call in teammates for assists, adding a deep layer of combo potential.
: A faster, more aggressive entry that introduced "slash" and "bust" fighting styles for every character. It is celebrated for its incredibly detailed hand-drawn
: The definitive entry for many fans, introducing the "POW" meter and high-stakes, high-damage swordplay where one mistake can be fatal.
: A refined "remix" of Metal Slug 2 that fixed slowdown issues and shifted enemy placements for a tighter experience. : The definitive entry for many fans, introducing
: A visually stunning side-scrolling shooter (shmup) famous for its "pre-rendered" 3D-style sprites and intense scoring mechanics.