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2 : Make A Choice < 2K >

: It visually gamifies the long-term impact of the user's micro-decisions.

: It creates a powerful sense of community and validates (or questions) the user's moral compass. The "Third Way" Unlock (Best for Puzzle/Strategy Games) 2 : Make a Choice

: After making a choice, a dynamic bar graph reveals the percentage of other global players who made the same decision. : It visually gamifies the long-term impact of

Which are you building so we can tailor the code or design specifics for this feature? 2 : Make a Choice