: The expansion introduces six distinct Neinzul-themed minor factions that can be allies or enemies:

: Giant moon-sized creatures that hunt Necromancers but provide powerful "Essence" when slain.

: Defensive allies that deploy turrets to assist your fleets.

: Fleets appearing via wormholes that you can escort for rewards.

: This massive addition offers a completely new way to experience the entire game. Rather than managing a standard human empire, you control a mobile fleet that "feasts on the living," converting fallen enemy ships into skeletons and wights.

: A crusade-focused faction that actively hunts the Necromancer.

: Fractured hive-mind enclaves that may join you or the AI.

: Includes optional "Showdown Devices" where players must capture and hold specific devices on four planets to trigger a final war for victory. Technical Specifications