This specific version marks a significant era in the game's development under Reiza Studios. The "Racing USA" series was designed to bring iconic American motorsport content to the Madness Engine (the same engine used in Project CARS 2). Key Content in Racing USA Part 2
Improvements to how AI drivers handled blue flags and defensive lines, particularly on the newly added high-speed American tracks. The "FLT" Tag Automobilista_2_Racin_USA_Part_2_v1.3.8.1-FLT.p...
The v1.3.8.1 update was part of a larger push by Reiza to overhaul the game's physics and AI. Key technical changes during this period included: This specific version marks a significant era in
A unique "airport" temporary circuit known for its wide runways and bumpy surface, offering a different technical challenge than traditional permanent road courses. Version 1.3.8.1 Improvements Automobilista_2_Racin_USA_Part_2_v1.3.8.1-FLT.p...