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: Despite using 3D models for enemies, the game ran on a 2.5D engine similar to Doom rather than a true 3D engine like Quake , though it utilized clever tricks to simulate a 3D world.

: This level of detailed, locational damage was extremely rare for 1997, predating similar mechanics in later hits like Soldier of Fortune . Key Game Features

: For its time, it featured impressive environmental effects like rain, glass that could be smashed, and transparent water.

See the game's distinctive limb-dismemberment and atmospheric level design in action here: Chasm: The Rift (Every FPS Ever Made) Toasted Gaming YouTube• Feb 2, 2023

: Removing an enemy's arm could actually disarm them, preventing them from using specific weapons or attacks.

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Chasm The Rift Apr 2026

: Despite using 3D models for enemies, the game ran on a 2.5D engine similar to Doom rather than a true 3D engine like Quake , though it utilized clever tricks to simulate a 3D world.

: This level of detailed, locational damage was extremely rare for 1997, predating similar mechanics in later hits like Soldier of Fortune . Key Game Features Chasm The Rift

: For its time, it featured impressive environmental effects like rain, glass that could be smashed, and transparent water. : Despite using 3D models for enemies, the game ran on a 2

See the game's distinctive limb-dismemberment and atmospheric level design in action here: Chasm: The Rift (Every FPS Ever Made) Toasted Gaming YouTube• Feb 2, 2023 glass that could be smashed

: Removing an enemy's arm could actually disarm them, preventing them from using specific weapons or attacks.

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