You find a dusty parchment labeled tucked behind a loose stone in the castle wall. It feels heavy with the weight of unwritten history. What will you do? Try to open it with a rusty dagger.
: Explore a vast kingdom where a wrong turn leads to a mythical beast and a right turn leads to... a slightly smaller mythical beast.
Result: You lead a long, boring life. You die at age 30 from a common cold. About the Journey
Result: He mutters about "compression spells" and demands 50 gold pieces. You are now broke, but the archive is "extracting."
You find a dusty parchment labeled tucked behind a loose stone in the castle wall. It feels heavy with the weight of unwritten history. What will you do? Try to open it with a rusty dagger.
: Explore a vast kingdom where a wrong turn leads to a mythical beast and a right turn leads to... a slightly smaller mythical beast.
Result: You lead a long, boring life. You die at age 30 from a common cold. About the Journey
Result: He mutters about "compression spells" and demands 50 gold pieces. You are now broke, but the archive is "extracting."