Includes a "Novel Mode" that allows players to read through their choice-history as a cohesive story once the game is "beaten". 4. Critical Lens
The core hook of this project is its defensive naming. While the title suggests a clone of well-known "pig-themed" survival horror games (like Piggy or Amnesia: A Machine for Pigs ), the actual gameplay subverts these expectations. Instead of being chased by a humanoid hog with a bat, the player is tasked with mundane or increasingly surreal tasks that refuse to trigger the expected jumpscares. 2. Key Features definitely not that pig game.zip
The project was built using a "pantser" approach, starting with the feeling of a chase and working backward to justify why the chase isn't happening. Includes a "Novel Mode" that allows players to
Uses typical horror tropes—low lighting, grainy textures, and industrial soundscapes—but applies them to non-threatening scenarios, creating a "permanent state of dread" without the payoff of a monster. While the title suggests a clone of well-known