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The title suggests a game or interactive simulation about avoiding "hit and run" scenarios. To develop this feature, focus on implementing and penalty logic . Feature Development Steps Define Player and Obstacle Entities

Use the Holt Software Turing environment to compile and run the file.

Use drawfillbox or drawfilloval to change colors (e.g., turning red) when a collision is detected.

Example logic: if (abs(playerX - obstacleX) < width) and (abs(playerY - obstacleY) < height) then crash .