Disk Graph 2.4.3 ★

: Section 2.4.3 refers to the Source-Disassembly View , which allows developers to inspect GPU instructions alongside original source code.

: A disk graph is formed by a set of disks in a 2D plane where each disk is a vertex, and an edge exists between two vertices if their corresponding disks intersect. Disk Graph 2.4.3

: Describes the iterative process of adding nodes and connecting them to existing nodes to construct a graph structure. : Section 2