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V0.7.6 Early Access | Farthest Frontier

: The UI for resources, professions, and happiness was optimized for better responsiveness. Additionally, starving villagers began automatically exiting the Town Center garrison to prevent unnecessary deaths from starvation.

: Starting food for the "Pioneer" difficulty was increased, and the time before homes were abandoned due to lack of supplies was doubled from 4 to 8 months. Farthest Frontier v0.7.6 Early Access

: Added a critical (!) indicator for buildings with full storage to help players identify production bottlenecks. : The UI for resources, professions, and happiness

: Tier 1 and 2 barns saw capacity adjustments (10 and 20 cows respectively), and players could no longer purchase cows from the Trading Post until a barn was fully constructed. Technical Fixes & Optimization : The UI for resources