Released on September 26, 1997, by , LEGO Island was a strategic necessity for the LEGO Group, which feared that emerging video game consoles were eclipsing traditional toys.
: Infamously, Mindscape fired the entire development team the day before the game launched, allegedly to avoid paying out sales-based bonuses. Technical Architecture File: Lego.Island.zip ...
Because the original game was notorious for running too fast on modern CPUs—causing physics glitches and unplayable "turn speeds"—the community has worked extensively to maintain it. Released on September 26, 1997, by , LEGO