: Fill a "Sleep Meter" by closing your eyes before 4:00 AM.
: Explore the "Revivel" laboratory and Pinetree Island to piece together John's shattered memories of the accident. File: Try.to.Fall.Asleep.v1.3.1c.zip ...
Ultra-Indie Spotlight Sundays: Try To Fall Asleep - Dread Central : Fill a "Sleep Meter" by closing your eyes before 4:00 AM
: Witnessing hallucinations increases your stress level. You must balance keeping your eyes closed to sleep with opening them or turning on the light to lower stress. File: Try.to.Fall.Asleep.v1.3.1c.zip ...
Once John falls asleep, the game shifts to an exploration-based horror experience.
The game is structured around a cycle of two distinct phases: Phase 1: Falling Asleep