Disabling the console and debug overlays.
Removing non-essential metadata to reduce file size and increase speed. File: WildLife_-_2022.12.16_Shipping_Test_Build...
This specific "Shipping Test Build" from December 2022 represents a pivotal moment in the game’s transition from a prototype to a more stable, distributable product using . 🛠️ Technical Context: The Shipping Build Disabling the console and debug overlays
Testing of the procedural animation system, which handles how characters interact with each other and the environment physically. File: WildLife_-_2022.12.16_Shipping_Test_Build...
As a "Shipping Test," the primary goal was to ensure the game didn't crash on standard consumer GPUs, a hurdle for high-fidelity Unreal projects. 📈 Evolution Toward Steam