In , a new feature you can add is a "Vent Decoy" system . This mechanic would provide players with a strategic tool to misdirect vent-crawling animatronics like Bidybab and Ennard , reducing the heavy reliance on constant door management in the Private Room . Feature Overview: The Vent Decoy

: Using the decoy consumes a flat 2% of total power . If used too frequently, it may trigger an aggressive response from Electrobab , who might attempt to drain power even faster.

The Vent Decoy allows the player to trigger a localized audio or visual distraction in specific vent sections via the Monitor .

: Essential for managing multiple small animatronics like Bidybab and Minireena simultaneously.

: A "Decoy" button is added to the vent camera feeds (Cam 01 and Cam 02). When clicked, it plays a recording of a shuffling sound or flashes a bright light to lure animatronics away from the office entrance.

This feature would add a new layer of complexity to established preset challenges :