Kikou Heidan J Phoenix Cobalt Shoutai Hen Now
The game blends tactical strategy with high-speed mecha combat:
: As a platoon leader, you can assign subordinates to friendly units to support your main squad.
: Missions progress through a turn-based map where you move multiple units toward enemy headquarters. Once units engage, the game transitions into 3D mecha action where players manually fight enemies. Kikou Heidan J Phoenix Cobalt Shoutai hen
(機甲兵団 J-PHOENIX コバルト小隊篇) is a Japanese mecha tactical-action game published by Takara for the PlayStation 2 on December 5, 2002 . Unlike the main entries in the J-Phoenix series, which are primarily 3D action games, this title serves as a side story that integrates turn-based simulation elements into its mission structure. Story & Setting
: Beyond the main story (which consists of roughly 10 chapters), players can unlock an "Omake" (Bonus) map and a "100-Machine Slaying" survival mode to obtain rare parts. Kikou Heidan J-Phoenix: Cobalt Shoutai-hen - Kotaku The game blends tactical strategy with high-speed mecha
: Players take on the role of the "Cobalt Leader," commanding the Cobalt Platoon , a specialized imperial task force sent to neutralize Valim forces in extreme polar conditions.
: Players pilot humanoid weapons called Panzer Frames (PF) . Much like the Armored Core series, you can swap parts and equip various weapons to improve performance or unlock hidden special abilities. Kikou Heidan J-Phoenix: Cobalt Shoutai-hen - Kotaku :
Set one year after the (アルサレア戦役), the game takes place in the frozen, uninhabited "G Area" of the northern continent. Despite a non-aggression treaty, the Valim Republic has begun moving into this territory.