I put it in the top-tier of classic PC strategy titles such as MOO2, Age of Wonders, Command and Conquer, etc. [0.5.9]
is widely regarded as a "hidden gem" of the real-time strategy (RTS) genre that successfully blended turn-based strategy depth with real-time gameplay . Released in 2001 by TimeGate Studios, it is praised for removing tedious micromanagement (like individual worker control) in favor of large-scale strategic company management. Key Gameplay Innovations Kohan: Immortal Sovereigns
: Instead of controlling individual units, you command companies (squads) led by a captain or a Kohan hero . You customize these squads with frontline, support, and leader units to create tactical synergies. I put it in the top-tier of classic
: Players on Steam report that the game requires technical workarounds (like adding specific .dll files) to run smoothly on modern operating systems like Windows 10/11. Player Perspectives Key Gameplay Innovations : Instead of controlling individual
: Critics and players alike have lauded the AI for its unusual competence, noting it avoids predictable mass attacks and instead uses feints, flanking, and strategic trade-offs like sacrificing small towns to win larger engagements. Common Criticisms
: The single-player campaign is sometimes criticized for being too tightly scripted and occasionally slower than the more frantic skirmish or multiplayer modes.
: While functional, the graphics were considered "flat" even at release, and the voice acting is frequently described as mediocre or even "terrible".