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[misty_wind_(kirishima_fuuki)]_noel_doesn_t_hat...

: If Noel asks a question, "Stricter" answers generally favor Erosion, while "Softer" answers favor Obedience.

: Increases through standard training and positive interactions. [Misty_Wind_(Kirishima_Fuuki)]_Noel_Doesn_t_hat...

: The game is split into Morning, Afternoon, and Night phases. Some events only trigger at specific times or on specific days (e.g., weekends). Progression Strategy : If Noel asks a question, "Stricter" answers

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