: Replace basic BodyVelocity instances with LinearVelocity and AngularVelocity to allow for smoother, momentum-based transitions.

: Link the flight speed variable to a field-of-view (FOV) shift and wind particle effects to enhance the sense of speed. Animation Workflow Insights and Tips for Beginners

This feature would expand upon MrPloxy's historical focus on improving movement and flying mechanics.

: Audit the SEP_2021 archive for existing .lua scripts or .rbxm (Roblox Model) files.

: If the .zip contains character rigs (like the "Canary Primary Pony"), this feature could use specific bone-constraints for wing-drag physics during sharp turns. Implementation Path