: The update improved how Compost Yards handled excess waste and how Arborist Buildings functioned, allowing for more workers and higher fruit yields. User Feedback & Critiques
: Some players reported bizarre bugs where infants in specific housing tiers would die from lack of care because the assigned guard was never "home" to feed them, leading to a decade-long cycle of death and respawning. Najdalszy.Frontier.v0.7.6.rar
: This version introduced major changes to barn management. The population cap for Tier 1 barns was reduced to 10, while Tier 2 was increased to 20, pushing players toward Tier 4 Town Centers. It also fixed a frustrating "cow grazing" bug where livestock would sometimes starve despite available fields. : The update improved how Compost Yards handled
The v0.7.6 update was primarily a designed to address critical friction points in the mid-to-late game economy, particularly regarding food production and logistics. Key Mechanics & Gameplay Changes The population cap for Tier 1 barns was
: Cobbled Roads were gated behind a Tier 3 Town Center, forcing a more deliberate progression through the settlement's early stages.
