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Otomi-games.com_etgjx2rq.part10.rar -

void Start() { myButton.onClick.AddListener(MyAction); }

void MyAction() { // Code to execute when the button is clicked Debug.Log("Button clicked!"); } } otomi-games.com_ETGJX2RQ.part10.rar

public class ExampleFeature : MonoBehaviour { public Button myButton; // Assign in Inspector void Start() { myButton

using UnityEngine; using UnityEngine.UI; void Start() { myButton.onClick.AddListener(MyAction)