Party Saboteurs -

: Players often give themselves away by moving in straight lines, hovering too long near objectives, or reacting visibly to in-game events.

: Each player controls a spy hidden within a crowd of AI-controlled partygoers. Your goal is to complete specific missions—like swapping statues or stealing microfilm—without breaking character. Party Saboteurs

: Because players are often in the same room, the sabotage extends beyond the screen. Mocking a suspicious character or glancing at a friend's face to see if they flinch are valid, albeit ruthless, tactics. Variations and Legacy : Players often give themselves away by moving