: The game utilizes a modern 3D engine (Unity) but renders visuals with high-fidelity pixel art and sprite-based enemies. Players can even toggle between 2D sprites and 3D models for enemies and weapons to suit their preference.

: Includes easy-to-use functions like "Draw Box," "Draw Stairs," and "Draw Cylinder" to quickly block out environments.

: Known for its "fountains of pixelated blood," the game focuses on visceral feedback, where monsters literally stain the environment as they are blown apart.

: The editor supports complex behaviors such as "Movement Follow Target," which lets objects or particle effects follow specific entities at variable speeds—useful for creating custom AI or interactive environmental hazards.

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