Scooby Doo And The: Cyber Chase

The gang meets their Classic Counterparts . This is the film's most iconic moment, featuring the modern 2000s gang interacting with the original 1969 character designs, complete with their old-school outfits and personalities. Why It’s a Cult Classic

The movie was released alongside an actual PlayStation 1 and Game Boy Advance game of the same name. Scooby Doo And The Cyber Chase

(2001) was the fourth direct-to-video film in the franchise's "Mook Animation" era. It’s best remembered for its "meta" take on the series and its early-2000s tech aesthetic. The gang meets their Classic Counterparts

For kids of the early 2000s, the "Cyber" aesthetic (glowing circuits, neon colors, and dial-up sound effects) was peak cool. (2001) was the fourth direct-to-video film in the

One of the more intimidating Scooby villains, known for his eerie laugh and ability to manipulate electricity.

It was one of the first times the franchise poked fun at its own tropes (like how the "Classic" Velma always lost her glasses).

This was the final film for many of the original voice actors before the 2002 What's New, Scooby-Doo? era began, making it a "swan song" for the classic direct-to-video style.