Shellshock: Nam '67 – Free Access

: It included "chit points" as currency, which players could use to buy drugs or the services of prostitutes in base camp. This led to the game being initially banned in Australia.

: The developer used grainy film filters and primary documentation to create a "dirty" visual style that avoided watering down the reality of 1967. Shellshock: Nam '67

At launch, critics at IGN and Gamecritics lambasted the title for using the "horror of war" as a gimmicky excuse for gore. However, user scores have often been higher, with some players arguing that the game’s "obscenity" is a more honest reflection of war than the polished, virtuous narratives of games like Medal of Honor . Where to Find It Today : It included "chit points" as currency, which

Released in 2004 by Guerrilla Games, remains one of the most polarizing depictions of the Vietnam War in interactive media. While contemporary critics often dismissed it as a "tasteless" exploitation of historical tragedy, a retrospective look reveals a game that, perhaps accidentally, captured the grim, amoral essence of the conflict better than many of its "heroic" peers. By forcing players into uncomfortable scenarios—from village massacres to drug use in camp—it challenged the mid-2000s trend of sanitizing war for entertainment. The Evolution of a Soldier At launch, critics at IGN and Gamecritics lambasted