Essays
These are full-blown essays, papers, and articles.
Presentations
Slideshows and presentation materials from conferences.
Interviews and Panels
Reprints of non-game-specific interviews, and transcripts of panels and roundtables.
Snippets
Excerpts from blog, newsgroup, and forum posts.
Laws
The "Laws of Online World Design" in various forms.
Timeline
A timeline of developments in online worlds.
A Theory of Fun for Game Design
My book on why games matter and what fun is.
Insubstantial Pageants
A book I started and never finished outlining the basics of online world design.
Links
Links to resources on online world design.
All contents of this site are
© Copyright 1998-2010
Raphael Koster.
All rights reserved.
The views expressed here are my own, and not necessarily endorsed by any former or current employer.
The graphics are notoriously dark. Head to the Options menu and crank up the gamma to help spot small clues.
Sherlock Holmes: The Mystery of The Persian Carpet EN/DE/FR/ES Global Steam PC Game Digital Activation Key Sherlock.Holmes.Mystery.of.the.Persian.Carpet.rar
Between locations, you'll need to use lab equipment (like a microscope) at 221b Baker St. to process physical evidence like fabric samples or dirt. Level 1 Quick Walkthrough The graphics are notoriously dark
Move on to investigate Mrs. Pitticot’s garden , where Gordon worked as a gardener. Helpful Resources Go to product viewer dialog for this item. to process physical evidence like fabric samples or dirt
This is a point-and-click hidden object game (HOG) with forensic puzzles. Unlike some other Frogwares titles, it uses static scenes rather than free-roaming 3D. Essential Gameplay Tips
This is your primary tool for solving the case. You must link evidence to suspects to narrow down the culprit.
It’s 1896 in London. A young painter named Vincent Gordon has been found murdered, his body discovery rolled inside an expensive, stolen Persian carpet .