Street Fighter V Arcade Edition Update V3 110-c... • Free Access
Most command throws had their recovery time on miss increased, making them more punishable.
This was the most significant gameplay expansion, giving all 28 characters a second V-Trigger option. This allows players to choose a different set of special moves or power-ups before a match begins, dramatically changing how certain characters are played.
The "Grand Master" rank was introduced to the online leaderboard system to better categorize the top-tier competitive players. Street Fighter V Arcade Edition Update v3 110-C...
Active frames for Regular Throws were increased from 2F to 3F to make them slightly easier to tech.
Revisions were made to jump hurtboxes and certain normal moves to improve the consistency of anti-air attacks. Mode Additions Most command throws had their recovery time on
New options were added to provide more technical data, such as frame data visualizations (color-coding characters based on advantage/disadvantage) and more robust recording features to help players practice specific scenarios.
A complete overhaul of the UI, including a new gold-themed aesthetic, redesigned character selection screens, and updated battle visuals. Major Balance Adjustments (Season 3.5) The "Grand Master" rank was introduced to the
Update (also known as the Season 3.5 update) for Street Fighter V: Arcade Edition introduced several major gameplay systems and balance adjustments aimed at refining the meta and providing more player options. Key New Features & System Updates