Super Mario Xp Remastered <Working>

: Mario can collect and use traditional Castlevania-style sub-weapons such as hammers (acting like the axe), crosses (acting like the boomerang), and fire flowers.

: Just like Richter Belmont in Castlevania: Rondo of Blood , Mario can perform powerful "Item Crashes"—devastating special attacks that consume a large number of hearts.

: Features include a "Boss Corridor" before every major encounter filled with power-ups, and a "Boss Rush" mode (Stage 8) unlocked after beating the game. Development Status Super Mario XP Remastered

: Mario has a dedicated HP bar, allowing him to take multiple hits rather than dying instantly from a single touch as in traditional Mario games. Remastered Improvements

is a fan-made restoration project that updates and improves the cult classic 2001 fan-game Super Mario XP . Developed primarily by user Matth33w, the project seeks to modernize the original game—which was famously created by Japanese developer CnC Darkside—while preserving its unique "fusion" gameplay style. Core Gameplay Mechanics : Mario can collect and use traditional Castlevania-style

: In addition to Mario, players can unlock or switch to Luigi .

: Players can toggle internal resolutions between 1x, 2x, and 3x. Development Status : Mario has a dedicated HP

: Players must collect hearts to fuel these sub-weapons, rather than hearts acting as health.