The Final Stand 2 | Melee Weapon Aura | PRO ⇒ |
In , melee weapon "auras" typically refer to the mutually-exclusive elemental and utility upgrades available for specific high-tier melee weapons like the Sword . These upgrades provide both a distinct visual glow (aura) and powerful passive effects that define a player's melee build. Core Melee Weapon Auras
Each upgrade gives the blade a unique color or particle effect, making it easy for teammates to identify your role (e.g., Red for Firebrand, Purple/Green for Venomshank). the final stand 2 | melee weapon aura
Increases knockback power (+25), pushing zombies away to maintain safe distance. Usage and Limitations In , melee weapon "auras" typically refer to
Inflicts poison on hit, dealing damage over time (+5000 poison) and slowing enemy movement. Increases knockback power (+25), pushing zombies away to
Sets enemies on fire, dealing significant damage over time (+4000 fire damage). This classifies the weapon as a "fire weapon," allowing its range to be further boosted by the Pyromaniac perk.
Provides health regeneration on hit (+4 lifesteal), which is essential for "tank" builds designed to absorb damage.