: A "non-target" combat system played primarily in first-person, emphasizing player skill and timing.
: Open-world PvP with friendly fire enabled and a karma system that imposes penalties like experience loss or item drops upon death. The second playtest MMORPG Reign Of Guilds has ...
: Testing was limited to the starting tavern and Rivulet Island , allowing players to explore early-game progression. : A "non-target" combat system played primarily in
Following these early tests, launched into Early Access in April 2024 and has since evolved into a free-to-play title. The second playtest MMORPG Reign Of Guilds has ...
: Atlant Games used this phase to resolve critical server stability issues and optimize mob respawn times.