The Test [alpha] Gui (kill Players, Respawn Pla... Instant

: Forces a character to reload at a designated SpawnLocation or their previous death point.

Developers often build these GUIs using the following methods: THE TEST [ALPHA] GUI (KILL PLAYERS, RESPAWN PLA...

: Creating a Death Screen GUI that becomes visible when a player's health reaches zero, often featuring a manual "Respawn" button. : Forces a character to reload at a

: Allows testers to switch between roles (e.g., "Inmate" vs. "Police" in a prison-themed alpha) to verify team-specific UI and mechanics. THE TEST [ALPHA] GUI (KILL PLAYERS, RESPAWN PLA...

: Utilizing the player:LoadCharacter() function via a RemoteEvent to communicate from the client GUI to the server.