: Levels became semi-open, allowing Lara to travel back and forth between different areas (hubs) to solve massive multi-stage puzzles.
: New moves included rope swinging , pole climbing , and the ability to combine items in the inventory to create tools or enhance weapons (e.g., adding a laser sight to a revolver). : Levels became semi-open, allowing Lara to travel
While built on an aging engine, The Last Revelation introduced several firsts for the franchise: : Levels became semi-open
: Lara featured "smooth single skin technology," removing the visible joints between her limbs for a more realistic character model. How to Play on PC Today : Levels became semi-open, allowing Lara to travel