The game was resurrected specifically for the Chinese market in partnership with NetEase in 2020.
The Chinese servers were permanently closed on May 6, 2022, marking the end of the title. Reception and Critique
was a free-to-play, team-based multiplayer online battle arena (MOBA) and real-time tactics game developed by Creative Assembly . Unlike traditional Total War titles that feature grand empire-building, Arena focused exclusively on fast-paced, large-scale tactical battles. Core Gameplay Mechanics
The global version was shut down on February 22, 2019, exactly one year after its open beta launch, due to failing to meet player growth expectations.
Originally developed by Creative Assembly, it later partnered with Wargaming Alliance for its global open beta in February 2018.
The game featured a 10-tier tech tree similar to World of Tanks , where players earned experience to unlock better equipment and higher-tier units. Development History & Shutdown