This report covers the final delivery of the "Trap the Cat" project. The provided archive, TrapTheCat_Final.zip , contains the complete codebase, assets, and documentation required for deployment and review. All core gameplay mechanics, including the pathfinding AI and grid-based interactions, are fully functional. 2. Core Features & Functionality

The "cat" entity utilizes [Algorithm Name, e.g., A* or Breadth-First Search] to find the shortest path to the edge.

Tested for stable frame rates and low memory consumption on standard hardware.

0 critical bugs known. Minor UI clipping reported in specific resolutions. 5. Future Recommendations Difficulty Scaling: Add levels with pre-placed obstacles.

Verified that the game ends correctly when the cat is completely surrounded.