When you have a surplus of labor, build Farms and related infrastructure to increase food production.
When you have a surplus of food, build Housing to generate more labor (Work).
Best for those who enjoy heavy industry. Use the Industry R&D policy to generate science through factories.
Farming is space-intensive. Prioritize upgrading basic fields to Grain Silos and eventually Food Plants to maximize output per tile. 2. Labor Specialization
Homes level up based on the services they can access. For example, a Suburb House requires access to one education service, one leisure service, and one food service to start producing Skilled Work.
Focuses on citizen happiness. Religious neighborhoods and policies like Neighborhood Life (which buffs small shops over supermarkets) are essential here.
Work is categorized into three levels: , Skilled , and High-Skilled .
When you have a surplus of labor, build Farms and related infrastructure to increase food production.
When you have a surplus of food, build Housing to generate more labor (Work).
Best for those who enjoy heavy industry. Use the Industry R&D policy to generate science through factories.
Farming is space-intensive. Prioritize upgrading basic fields to Grain Silos and eventually Food Plants to maximize output per tile. 2. Labor Specialization
Homes level up based on the services they can access. For example, a Suburb House requires access to one education service, one leisure service, and one food service to start producing Skilled Work.
Focuses on citizen happiness. Religious neighborhoods and policies like Neighborhood Life (which buffs small shops over supermarkets) are essential here.
Work is categorized into three levels: , Skilled , and High-Skilled .
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