Vanilla Raytracing — For Java! (support 3d Models)

Most stable versions target Minecraft 1.20.x and above. AI responses may include mistakes. Learn more

Despite the "Vanilla" name, it is extremely demanding. You generally need a modern dedicated GPU (Nvidia RTX 20-series or AMD RX 6000-series and above) to maintain 60 FPS [1, 2]. Vanilla Raytracing for Java! (Support 3D Models)

Offers a visual overhaul comparable to high-end shaders like SEUS PTGI or Continuum RT. Most stable versions target Minecraft 1

One of its standout features is the ability to handle complex 3D geometry . While many older ray-tracing packs struggled with non-blocky shapes, this version correctly calculates light hits on custom 3D models (like detailed furniture or vegetation) rather than treating them as flat planes [2, 4]. You generally need a modern dedicated GPU (Nvidia

You must use a compatible PBR Resource Pack (like LabPBR) to see the full "raytraced" effect on textures.

Requires Iris Shaders (recommended for performance) or Optifine .