War Wind - 2
: These are the children of the original scientists and academics. Unlike the Marines, they have no interest in conquest; their primary goal is to find a way to return to Earth. The Alien Alliances
: This group represents the Shama'Li and the Eaggra . Having historically been oppressed, they now seek to coexist and protect their home from the new human threat. War Wind 2
The narrative follows four distinct factions, each with its own agenda for the future of Yavaun: : These are the children of the original
: Comprising the children of the original facility's soldiers, this militaristic faction seeks to conquer the alien races and establish human rule over Yavaun. Having historically been oppressed, they now seek to
The four original species of Yavaun have also reorganized into two main power blocs:
The story of marks a massive shift for the alien world of Yavaun. Decades after the events of the first game, human beings—originally reluctant colonists—have become a permanent and disruptive part of the planet's cultural landscape.
: An alliance between the Tha’roon (the former ruling class) and the Obblinox (their traditional military muscle). They fight to maintain or regain their dominance.