(eur/usa) Cia (eshop): Zombie Incident 3ds

is a retro-inspired 2D platformer developed by Nenefranz and published by CoderChild . Originally built as a homebrew title for the MSX system , it was ported to the Nintendo 3DS eShop in early 2015. Core Gameplay & Mechanics

Many stars are hidden behind locked doors that only open after you have cleared every enemy on the current screen. Zombie Incident Review - Review Zombie Incident 3DS (EUR/USA) CIA (eShop)

The game world consists of a 64-room grid (8x8). Due to its MSX roots, there is no smooth scrolling; instead, the screen flashes or pops instantly when you transition between rooms. is a retro-inspired 2D platformer developed by Nenefranz

The game features simple, high-speed platforming where you control a young girl named . Your goal is to explore the cursed citadel of Hamartia , collect eight golden stars , and return them to the entrance to lift a curse. Zombie Incident Review - Review The game world

Nana’s only attack is jumping on enemies' heads. Enemies are color-coded (e.g., green, red, blue); you can only damage colors you have "unlocked" by gaining enough XP. Defeating weaker enemies levels Nana up, allowing her to backtrack and defeat tougher ones.