I just wrapped up , and it’s officially live. This project was a deep dive into [mention one key tech, e.g., C++ / Game Design / Data Structures], where I focused on building a [briefly describe it, e.g., tactical battleship engine or ship-tracking simulation].
Option 2: The Casual/Community Post (Great for Discord or Reddit)
Option 1: The "Launch Day" Post (Great for LinkedIn or Portfolio)
Here are a few options for a post about , depending on where you are sharing it:
If you are sharing a .rar file publicly, make sure to include a README file inside or a link to a GitHub repository so people can see the code before downloading a compressed file!
Just finished up this project. It’s a [mention what it is, e.g., retro-style naval combat game]. I spent a lot of time on the [mention a specific feature you’re proud of, e.g., AI pathfinding / sprite animations]. If you have a second to check out the .rar and Option 3: The Short & Punchy (Great for X/Twitter) is out now! 🌊
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